Plot Numbers ------------ b0-b1: 00 move 01 plot in current foreground colour 10 plot in logical inverse colour 11 plot in current background colour b2 : 0 relative coords 1 absolute coords b6-b7=00 - draw line: b3 : 0 last point not omitted 1 last point omitted b4 : 0 solid line 1 dot-dash line b5 : 0 first point not omitted 1 first point omitted b6-b7<>00: 40 Plot point 48 Fill to non-background 50 Fill triangle 58 Fill to background 60 Fill rectangle 68 Fill to foreground 70 Fill parallelogram 78 Fill to non-foreground 80 Flood to non-background 88 Flood to foreground 90 Circle outline 98 Circle fill A0 Circle arc A8 Circle segment B0 Circle sector B8 Block copy/move/swap: b0-b1: 00 no action 01 copy 10 move 11 swap (copy and move) C0 Ellipse outline C8 Ellipse fill D0 Font plot D8 E0 E8 Sprite plot (BBFW: block swap) F0 F8 CIRCLE x,y,r -> MOVE x,y:PLOT 145,t,0 CIRCLE FILL x,y,r -> MOVE x,y:PLOT 153,r,0 DRAW x,y -> PLOT 5,x,y DRAW BY x,y -> PLOT 1,x,y ELLIPSE x,y,a,b -> MOVE x,y:PLOT 0,a,0:PLOT 193,0,b ELLIPSE FILL -> MOVE x,y:PLOT 0,a,0:PLOT 201,0,b FILL x,y -> PLOT 133,x,y FILL BY x,y -> PLOT 129,x,y LINE x1,y1,x2,y2 -> MOVE x1,y1:DRAW x2,y2 MOVE x,y -> PLOT 4,x,y MOVE BY x,y -> PLOT 0,x,y PLOT x,y -> PLOT 69,x,y PLOT BY x,y -> PLOT 65,x,y RECTANGLE x,y,w,h -> RECTANGLE FILL x,y,w,h -> RECTANGLE x1,y1,w,h TO x2,y2 -> RECTANGLE FILL x1,y1,w,h TO x2,y2 -> RECTANGLE SWAP x1,y1,w,h TO x2,y2 -> CLS -> VDU 12 CLG -> VDU 16 COLOUR n -> VDU 17,n GCOL n -> VDU 18,0,n GCOL m,n -> VDU 18,m,n COLOUR l,p -> VDU 19,l,p,0,0,0 COLOUR l,r,g,b -> VDU 19,l,16,r,g,b MODE m -> VDU 22,m PLOT k,x,y -> VDU 25,x;y; ORIGIN x,y -> VDU 29,x;y; TAB(x,y) -> VDU 31,x,y