*********************************************************************** * * * SYSTEM INTERRUPT 6 10mS Clock * * * ************************************************************************* DDCA BCC &DE47 ;bit 6 is in carry so if clear there is no 6 int ;so go on to DE47 DDCC LDA #&40 ;Clear interrupt 6 DDCE STA &FE4D ; ;UPDATE timers routine, There are 2 timer stores &292-6 and &297-B ;these are updated by adding 1 to the current timer and storing the ;result in the other, the direction of transfer being changed each ;time of update. This ensures that at least 1 timer is valid at any call ;as the current timer is only read. Other methods would cause inaccuracies ;if a timer was read whilst being updated. DDD1 LDA &0283 ;get current system clock store pointer (5,or 10) DDD4 TAX ;put A in X DDD5 EOR #&0F ;and invert lo nybble (5 becomes 10 and vv) DDD7 PHA ;store A DDD8 TAY ;put A in Y ;Carry is always set at this point DDD9 LDA &0291,X ;get timer value DDDC ADC #&00 ;update it DDDE STA &0291,Y ;store result in alternate DDE1 DEX ;decrement X DDE2 BEQ &DDE7 ;if 0 exit DDE4 DEY ;else decrement Y DDE5 BNE &DDD9 ;and go back and do next byte DDE7 PLA ;get back A DDE8 STA &0283 ;and store back in clock pointer (i.e. inverse previous ;contents) DDEB LDX #&05 ;set loop pointer for countdown timer DDED INC &029B,X ;increment byte and if DDF0 BNE &DDFA ;not 0 then DDFA DDF2 DEX ;else decrement pointer DDF3 BNE &DDED ;and if not 0 do it again DDF5 LDY #&05 ;process EVENT 5 interval timer DDF7 JSR &E494 ; DDFA LDA &02B1 ;get byte of inkey countdown timer DDFD BNE &DE07 ;if not 0 then DE07 DDFF LDA &02B2 ;else get next byte DE02 BEQ &DE0A ;if 0 DE0A DE04 DEC &02B2 ;decrement 2B2 DE07 DEC &02B1 ;and 2B1 DE0A BIT &02CE ;read bit 7 of envelope processing byte DE0D BPL &DE1A ;if 0 then DE1A DE0F INC &02CE ;else increment to 0 DE12 CLI ;allow interrupts DE13 JSR &EB47 ;and do routine sound processes DE16 SEI ;bar interrupts DE17 DEC &02CE ;DEC envelope processing byte back to 0 DE1A BIT &02D7 ;read speech buffer busy flag DE1D BMI &DE2B ;if set speech buffer is empty, skip routine DE1F JSR &EE6D ;update speech system variables DE22 EOR #&A0 ; DE24 CMP #&60 ; DE26 BCC &DE2B ;if result >=&60 DE2B DE28 JSR &DD79 ;else more speech work DE2B BIT &D9B7 ;set V and C DE2E JSR &DCA2 ;check if ACIA needs attention DE31 LDA &EC ;check if key has been pressed DE33 ORA &ED ; DE35 AND &0242 ;(this is 0 if keyboard is to be ignored, else &FF) DE38 BEQ &DE3E ;if 0 ignore keyboard DE3A SEC ;else set carry DE3B JSR &F065 ;and call keyboard DE3E JSR &E19B ;check for data in user defined printer channel DE41 BIT &FEC0 ;if ADC bit 6 is set ADC is not busy DE44 BVS &DE4A ;so DE4A DE46 RTS ;else return ; ************************************************************************* * * * SYSTEM INTERRUPT 4 ADC end of conversion * * * ************************************************************************* DE47 ROL ;put original bit 4 from FE4D into bit 7 of A DE48 BPL &DE72 ;if not set DE72 DE4A LDX &024C ;else get current ADC channel DE4D BEQ &DE6C ;if 0 DE6C DE4F LDA &FEC2 ;read low data byte DE52 STA &02B5,X ;store it in &2B6,7,8 or 9 DE55 LDA &FEC1 ;get high data byte DE58 STA &02B9,X ;and store it in hi byte DE5B STX &02BE ;store in Analogue system flag marking last channel DE5E LDY #&03 ;handle event 3 conversion complete DE60 JSR &E494 ; DE63 DEX ;decrement X DE64 BNE &DE69 ;if X=0 DE66 LDX &024D ;get highest ADC channel preseny DE69 JSR &DE8F ;and start new conversion DE6C LDA #&10 ;reset interrupt 4 DE6E STA &FE4D ; DE71 RTS ;and return ************************************************************************* * * * SYSTEM INTERRUPT 0 Keyboard * * * ************************************************************************* ; DE72 ROL ;get original bit 0 in bit 7 position DE73 ROL ; DE74 ROL ; DE75 ROL ; DE76 BPL &DE7F ;if bit 7 clear not a keyboard interrupt DE78 JSR &F065 ;else scan keyboard DE7B LDA #&01 ;A=1 DE7D BNE &DE6E ;and off to reset interrupt and exit DE7F JMP &DCF3 ; ************** exit routine ********************************************* DE82 PLA ;restore registers DE83 TAY ; DE84 PLA ; DE85 TAX ; DE86 PLA ; DE87 STA &FC ;store A ************************************************************************* * * * IRQ2V default entry * ************************************************************************* DE89 LDA &FC ;get back original value of A DE8B RTI ;and return to calling routine ************************************************************************* * * * OSBYTE 17 Start conversion * * * ************************************************************************* ; DE8C STY &02BE ;set last channel to finish conversion DE8F CPX #&05 ;if X<4 then DE91 BCC &DE95 ;DE95 DE93 LDX #&04 ;else X=4 DE95 STX &024C ;store it as current ADC channel DE98 LDY &024E ;get conversion type DE9B DEY ;decrement DE9C TYA ;A=Y DE9D AND #&08 ;and it with 08 DE9F CLC ;clear carry DEA0 ADC &024C ;add to current ADC DEA3 SBC #&00 ;-1 DEA5 STA &FEC0 ;store to the A/D control panel DEA8 RTS ;and return ; DEA9 LDA #&C3 ;point to start of string @&C300 DEAB STA &FE ;store it DEAD LDA #&00 ;point to lo byte DEAF STA &FD ;store it and start loop@ DEB1 INY ;print character in string DEB2 LDA (&FD),Y ;pointed to by &FD/E DEB4 JSR OSASCI ;print it expanding Carriage returns DEB7 TAX ;store A in X DEB8 BNE &DEB1 ;and loop again if not =0 DEBA RTS ;else exit *********** OSBYTE 129 TIMED ROUTINE ****************************** ;ON ENTRY TIME IS IN X,Y DEBB STX &02B1 ;store time in INKEY countdown timer DEBE STY &02B2 ;which is decremented every 10ms DEC1 LDA #&FF ;A=&FF to flag timed wait DEC3 BNE &DEC7 ;goto DEC7 ************************************************************************** ************************************************************************** ** ** ** OSRDCH Default entry point ** ** ** ** RDCHV entry point read a character ** ** ** ************************************************************************** ************************************************************************** DEC5 LDA #&00 ;A=0 to flag wait forever DEC7 STA &E6 ;store entry value of A DEC9 TXA ;save X and Y DECA PHA ; DECB TYA ; DECC PHA ; DECD LDY &0256 ;get *EXEC file handle DED0 BEQ &DEE6 ;if 0 (not open) then DEE6 DED2 SEC ;set carry DED3 ROR &EB ;set bit 7 of CFS active flag to prevent clashes DED5 JSR OSBGET ;get a byte from the file DED8 PHP ;push processor flags to preserve carry DED9 LSR &EB ;restore &EB DEDB PLP ;get back flags DEDC BCC &DF03 ;and if carry clear, character found so exit via DF03 DEDE LDA #&00 ;else A=00 as EXEC file empty DEE0 STA &0256 ;store it in exec file handle DEE3 JSR OSFIND ;and close file via OSFIND DEE6 BIT &FF ;check ESCAPE flag, if bit 7 set Escape pressed DEE8 BMI &DF00 ;so off to DF00 DEEA LDX &0241 ;else get current input buffer number DEED JSR &E577 ;get a byte from input buffer DEF0 BCC &DF03 ;and exit if character returned DEF2 BIT &E6 ;(E6=0 or FF) DEF4 BVC &DEE6 ;if entry was OSRDCH not timed keypress, so go back and ;do it again i.e. perform GET function DEF6 LDA &02B1 ;else check timers DEF9 ORA &02B2 ; DEFC BNE &DEE6 ;and if not zero go round again DEFE BCS &DF05 ;else exit DEF0 .. BCC &DF03 DEF2 $æ BIT &E6 DEF4 Pð BVC &DEE6 DEF6 ­±. LDA &02B1 DEF9 .². ORA &02B2 DEFC Ðè BNE &DEE6 DEFE °. BCS &DF05 DF00 8 SEC DF01 ©. LDA #&1B DF03 .æ STA &E6 DF05 h PLA DF06 ¨ TAY DF07 h PLA DF08 ª TAX DF09 ¥æ LDA &E6 DF0B ` RTS